Wasteland SCIENCE!

Scheduled my next live-stream of Fallout 3: 4 PM Pacific on Wednesday 1 May 2024. Click the link and the bell to get a notification!

And I’m sharing this thumbnail because I’m ridiculously excited how well my in-game toon looks!

Screenshot from Fallout 3 of a bespectacled brown-haired white young man in an armored Vault Suit with a 10mm pistol, with a blasted desolate wasteland behind him. Words superimposed: Lunar Obverse Part 2: Wasteland SCIENCE!
Join me on YouTube – 4 PM Pacific Wednesday 1 May 2024

Currently trying to find royalty-free music so I can listen to Three Dog on-stream without getting my video hit by the Gods of Copyright. Should be able to pull something together. Found a mod that lets me replace the music which helps a lot!

Fresh from the Vault

Had a successful Fallout 3 stream today! Was super nervous all day, but my morning was taken up by getting dad to the airport for his vacation. I love my dad, and I’m happy I’ve been able to help him out while his living space is rebuilt/repaired, and it’s been great having him around… I do look forward to having some time and space to myself after a month. Maskin’ ain’t easy, and yes, I mask even around close family like dad.

After I dropped him off, though, I headed back to the house and tried to arrange everything for the stream. OBS kept locking up and crashing on me, which was frustrating, but I didn’t have a lot of mental energy to troubleshoot it. It seemed to happen when I was changing scenes, though, so I just decided I would avoid doing that as much as I could. I got my countdown set up, I got some music playing for the countdown – I wanted to play the classic Fallout Galaxy News Network songs, those old-timey showtunes and such, but after a quick google realized that those are still covered by copyright laws and could lead to my stream being demonetized.

Bethesda, however, has very generous terms for fans using the soundtrack music or other visual assets, so I just streamed the Fallout 3 game soundtrack, by composer Inon Zur, on shuffle, for the 15 minutes before go time. That worked!

I also set up an in-game overlay of a headshot of myself as a teenager, one that I had punched up using AI image enhancement, to show folks watching what I was aiming for in creating my character. The conceit is that I would be playing as myself as much as possible, something I did years ago when I streamed and played Fallout 4. For the record, here’s a screenshot of my character from the stream:

Screenshot from the game Fallout 3. A young brown-haired white man stands on a ledge overlooking a desolate ruin. He holds a 10mm pistol up with both hands and is wearing an armored Vault Suit.
Meet Brian, an intelligent, lucky, idealist, raised in Vault 101.

And for my S.P.E.C.I.A.L:

  • Strength: 3
  • Perception: 4
  • Endurance: 6
  • Charisma: 5
  • Intelligence: 9
  • Agility: 5
  • Luck: 8

Some of those numbers are aspirational. Also, I know, I know, Charisma should be a dump stat, but I just didn’t have it in me to make it 1 for optimal gameplay. I’m not going for optimal, I want to be me, as if I had been raised in the vault.

I played through character creation, my 10th birthday party (I ate the sweetroll immediately and told Butch to back off), taking the G.O.A.T. (and beating the snot out of Butch for threatening Amata), taking the tagged skills Science, Lockpicking, and Repair. I can improve other skills but I wanted the best chance of getting through the vault escape without bloodshed. Which, um, I wasn’t able to do. Had to kill a couple of cops, I mean security, but it was in self-defense; they were going to beat me to death like they did Jonas. I did spare the Overseer, although I do not trust his promise to leave Amata alone. And instead of shooting it out with security at the Vault door, I just ran.

Several friends showed up in chat and I even had to ask their advice at some points. It was fun!

A note about guns: personally, I have made a vow to never touch a gun again in my life. I did that after the Sandy Hook shooting. Even if the revolution comes, I will support it with my other skills: troubleshooting, documentation, computer support, mechanical support. But when I did that, I also allowed myself an exception: in the event of an apocalypse, be it nuclear, zombie, or alien invasion, I will allow myself to use a gun. The Capital Wasteland is not just one of those, it’s all three, in one way or another. Also, it’s a game. But I do intend to try to solve things with words first, before violence, on this playthrough.

Will be continuing the stream on either Wednesdays (Wasteland Wednesday) or Friday (Fallout Friday.) Want to keep a regular schedule. Watch here for updates!

The Stealthy Boot

Short one tonight. Got to play some Dungeons & Dragons tonight with my group. I’m normally the DM but another player has been running a short adventure the past couple of sessions because there’s a narrative break in my game. He’s doing a great job! It’s a lot of fun. We had some technical issues, but those are not anyone’s fault.

The technical part is because we play online, through Discord, and using D&D Beyond for character sheets and Owlbear Rodeo for maps and pictures. First issue was, I couldn’t connect to voice and video chat in Discord, even though everythine else network-wise worked. I could chat in Discord, MS Teams worked for video (I had a job interview earlier in the day using Teams, worked great.) The Discord error is “RTC connecting” and “No route” over and over again. Same issue if I’m on my home network, regardless of the computer or operating system. Rebooted everyting (Discord, my computers, my router), no joy. Phone works on the cellular network fine, but not on my home network (Xfinity.) Uninstalled Discord (using Revo Uninstaller) and reinstalled; no joy.

Temporary fix is using VPN software, which absolutely 100% points to it being a problem with Xfinity. Joy. I’ll deal with them tomorrow.

Other technical issues included problems using commands in Avrae, the D&D combat bot. Again, just minor issues.

Overall, our group (five 2nd level 5E characters) managed to take down a cloaker at full strength, and my gothy warlock got the killing blow! And then we explored the upper levels of a sunken citadel, found a ghostly librarian, and successfully answered three riddles to get a piece of the amulet we need to lift a curse. It’s kind of a whole thing, y’know?

We found an amazing sword and a magic book nobody can read. Also there was a lot of banter. I particularly liked when the barbarian kicked down a door so hard it flew across the room and it exploded into spliters (that’s not the fun part) and claimed he was being stealthy (that was the fun part.)

I’m so glad for my D&D group. So much fun to play with, and in D&D, problems are fairly easily solved. Unlike, say, real life. Haha sigh.

The Power of the Atom – Installing and Modding Fallout 3 in 2024

As a funny follow-up to my post a couple of days ago, Saturday morning I woke up and decided to install, patch, and mod Fallout 3 to make it somewhat stable, look better, and be a bit more modernized, in anticipation of streaming a playthrough of the game at some point in the near future.

And so did apparently everyone else.

The primary site for downloading mods for games like all of the Fallout games, as well as many others, is Nexus Mods. And on Saturday morning, Pacific time, by the time I got going, it was struggling. I kept seeing Cloudflare checks to prove I was human; a tactic to slow down high levels of use for websites. And sometimes, even then, the pages I was trying to reach did not load, and required refreshing. It was frustrating but also a little hilarious.

I am glad that there is interest in the Fallout games. I’ve said this before; I love the universe and the lore and the games, so having more people playing and learning about the world is amazing. You will never catch me gatekeeping people being excited about something cool.

I didn’t do a lot of mods; I think my list stands at 22 or so. Heck, for the record, here are the mods I installed:

I have a hankering to write up a current How To for this. The list above is sorted alphabetically and doesn’t reflect the install order or the load order. Let me know if you think that would be useful; I was going by my own experience and a lot of google searching for best mods and order. And most of the how-tos I found were for Mod Organizer or NexusModManager, not the newer Vortex, which is what I used.

There are more than enough gotchas in there to trip someone up. I can confirm that; I was that someone and I got tripped up several times. Had to wipe, uninstall, and start over at least twice.

Some tips for anyone trying this themselves:

Get a nice clean install of the base game first. Open the launcher, let it auto-detect your graphics settings, launch the game and let the opening title cards play, maybe start a New game, then exit. That creates the base files.

Install Vortex from Nexus Mods. You’ll install most (haha, no, not all) of the mods through here.

If you’re installing from Steam, it has an update that removes Games for Windows Live, which is broken since it was intended for WinXP, and Fallout Script Extender doesn’t work with that version (1.7.0.4). You’ll want to downgrade the game to 1.7.0.3. Luckily, the community has provided a patcher that will downgrade Fallout 3, as well as patch it to use more than 2 GB of RAM, and other helpful things. Download and manually run the Fallout Anniversary Patcher first before anything else.

Next thing you want to install is Fallout Script Extender. Don’t use the button in Vortex; manually download it and manually install it.

At this point, you can start installing other mods. You can use my list above as a starting point. My philosophy was – I wanted lore-friendly stuff, no major changes or new questlines, bug fixes and modernization, and just a hint of upgrades for modern graphics and displays. I did succumb to the temptation of making the 2008 Bethesda faces look a little better, but I did not install any body mods or new weapon or armor textures. I might, still, but for now I’m fine with it looking the way it did back in the day. And I am experimenting with re-done NPC animations.

I may still tweak or remove the persistent green tint in favor of third-party lighting and colors through the use of an ENB, or I might not. Again, part of the reason I want to play this is nostalgia. The look and feel of original Fallout 3 is a majority of the charm, to me.

It’s worth it, though, to have a clean, pretty game to play. And my computer, while it hasn’t been top-of-the-line for a good while, is still plenty powerful enough to run this game at 1080p and 60 frames per second. I’m looking forward to revisiting the Capital Wasteland.

Comment or contact me if you’d be interested in a full How-To write up. And stay tuned if you want to see me stream my playthroughs. That is definitely coming soon.

Big Iron on our hips

With the release of Fallout on Prime, the new TV show set in the Fallout universe, interest in the post-post-apocalypse wasteland has never been higher. I mean me, my interest, mostly. I want to reinstall and play all the games, now. And I have at least reinstalled several of them (Fallout 3, Fallout: New Vegas, and Fallout 76) but haven’t yet found the time to start a new journey in that wild far future.

It’s been fun going through the process of getting a nice clean install, patching the older games to run on modern hardware and software, and picking out a few good mods to make it more stable, improve the graphics and gameplay, and fix the more egregious bugs. OK, again, that’s probably just my own quirky tech-focused kind of fun; your mileage may vary. For Fallout 3, it took maybe an hour’s worth of googling, downloading, and a scosche of trial-and-error. But I got it all running.

Stay tuned to this channel for the possiblity of me streaming a playthrough of Fallout 3, playing as myself… I’m working up the nerve to try it.

Screenshot from the game Fallout 3, opening credits: an old TV test pattern in black and green saying "Please Stand By" in retro-futuristic text and graphics.
Coming soon: me making a fool of myself in the Capital Wasteland

That being said, my nephew also wants to play some Fallout, excited by the new show and especially for it being set in the game’s continuity, being a true follow-on to the game chronology. Max and I have been texting each other questions, theories, and memes about Fallout since the show dropped. This is actually fun for lots of people, not just computer geeks like me! Surely anyone reading this has one or several friends they share memes with, right? Not just me? It’s a universal thing these days?

The other day, though, he sent me a link to a Steam Community guide about how to install and run Fallout: New Vegas and asked me if it was a good how-to. I took a look and it seemed pretty comprehensive, and offered to help him out if he ran into any troubless. I felt a bit of a duty; I had helped him build his current computer a couple of years ago. Mostly though I’m excited to see him play and happy to help him get the most out of his rig. He’s been mainly a console player; mods aren’t a normal part of his gaming experience; whereas I’ve been modding games since Skyrim. I may not be an expert but I would consider myself a competent modder.

He started to get it going the other day but I didn’t hear anything more. When I pinged him to ask how it went, he said he got distracted, totally understandable. Today, though, he had the energy to get it going, and I was able to screenshare with him and walk him through the trickier parts, like making sure to back up the default files and folders before messing with them, which saved us in at least one instance. The instructions for the mod that enables scripting support, NVSE, said to copy the entire contents of its mod to the main game folder, it wanted to overwrite the Data folder already there. I backed him out of that, had him rename the old folder, and then copy everything.

Once we got the mods installed, though, the game crashed to desktop on launch, throwing the error “missing masters.” When I had Max launch the game normally, it didn’t appear any of the DLC was available; turns out they all lived in the old, renamed Data folder. Copying them to the new modded Data folder fixed the issue.

Then I spent over an hour watching him start a new playthrough, MST3K-ing and joking and googling things for him (like what is a hot plate used for, anyway? And did the Brotherhood try to take over Hoover Dam (they got distracted by Father Elijah’s fixation on HELIOS-1)). Fun times!

I’ve spent so much time in these worlds, playing, learning the characters, maps, and lore. Even making up my own wasteland lore (which has yet to be contradicted by the official material, yay!) Fun times, indeed. And I’m so glad that non-gamers are learning how rich and weird the Fallout universe is. I welcome new fans with open arms.

Feel free to ask me any questions. Love to help.

Fallout is not a cartoon

A squad of Brotherhood of Steel knights in T-60 power armor approaches the camera.

Credit: Courtesy of Prime Video

This isn’t a spoiler but a funny story I wanted to share. My dad has been staying with me since his apartment got flooded and they found asbestos. His normal TV viewing is procedurals like NCIS or The Rookie, or westerns.

When Fallout on Amazon Prime came out earlier this week, I showed him the trailer to see if it’s something he’d like to watch and his response was “I’m not a big fan of cartoons.” He is entirely unfamiliar with the games.

So I started watching it anyway and now, three episodes in, he’s just as hooked as I am. I think he likes the dark humor and ultraviolence.

That being said, I, too, like the tone of the show as well as the fact that they’ve spared no expense in making the digital world of recent Fallout games into real actual props. Seeing T-60 power armor in action is amazing. There’s a scene near the end of the first episode where someone is being interrogated and they just have the power armor pacing back and forth menacingly. You don’t even see the whole thing, just what passes behind the person being questioned, and the sound effects. Just amazing. Yeah, I imagine that would be intimidating as fuck.

I’ll write a fuller review when I’ve finished it but so far it’s great. I hear the people who whine about things whining about this and The Lore but fuck ’em. I’m not a slave to the lore and neither is Bethesda. Just tell a fun story, that’s all I ask.

A Quiet Apocalypse — The Long Dark Appreciation Post

Point of view shot from the computer game The Long Dark. The character holds a torch in their right hand. It's night, and snowing.
“I probably shouldn’t be out at night in a snowstorm. Pleasant Valley is a killer.”

I died today. Permanently. While hiking towards safety, hungry, cold, and tired, a wolf attacked me. I ran to the nearest shelter, an abandoned church, chased by a whole pack of wolves. Inside, I realized I had no bandages, nothing to stop the blood loss of my painful bites and scratches. Woozy, fading, I tried to tear up my socks and staunch the bleeding.

I was too late. After 106 days in the northern wilderness, I faded into the long dark.

I laughed and then started a new game.

Death in The Long Dark Survival Mode is permanent. There’s no going back. You can only begin anew, on Day 0. The game, from Hinterland Games, is meditative, methodical, and I find it compelling and immersive.

We Do What We Must

The game is survival. Your character is dropped somewhere on the fictional Great Bear Island, the victim of a plane crash, with only the clothes on your back and a handful of items. If you’re lucky (or on lower difficulty levels), you have matches and a hatchet or knife. If not, you’re nearly naked in the snow and ice, far from any shelter. The only score that matters is how many days you can live, looting abandoned human structures or hunting and killing the abundant and often aggressive wildlife.

There are four needs you have to watch and maintain: rest, warmth, thirst, and hunger. Every one of them responds to the actions you take, as well as the environment in which you find yourself. For instance, warmth goes down slower when you’re bundled against the cold, or when you’re inside a house, it goes down faster if your clothes are soaking wet or if the wind is blowing. The game gives you plenty of options to manage all four needs bars—except they’re scattered across the map and randomly placed, with very few exceptions.

Every tool you can find has a purpose. Can opener? You can get more calories from the cans of soup or peaches you scavenge. Prybar? Great for breaking into car trunks or lockers—or for beating up an attacking wolf. You can use the charcoal from burned-out campfires to map your surroundings. Oh, right: you don’t start with a map. Learning the layout of the various regions is part of the learning process of playing the game.

Some tools can be crafted, but only at workbenches or, for the more critical items, at one of the three forges. When you can’t repair your machine-made clothing, you should have been curing hides and guts that are needed to make animal-skin replacements.

It’s long stretches of silence, just the wind, and your character’s footsteps and breathing, punctuated by bursts of intense action as you stab and try to dissuade a predator from making you a meal. The games’ vistas are beautiful; seeing another sunrise after enduring a long cold night in a blizzard is just as rewarding in the game as it probably is in real life. Many of the elements I enjoy from games like Skyrim and the Fallout series are here distilled down to one compelling narrative and milieu: resource gathering and crafting, exploration, management of opposing needs.

Death Is Always An Option

My first real survival mode playthrough was on the second-easiest difficulty level, called “Voyageur.” I wanted to learn the layout of the various regions in the game and see how far I could get. I expected to die much sooner than 106 days, to be honest, even on that level. And there were several points where I very nearly did.

Once, I was trying to reach one of the aforementioned forges by crossing a frozen lake when I attracted the attention of a wolf. I didn’t have a rifle with me (too heavy for this trip); all I could do was light a flare, hoping the flame would keep the wolf at bay. I didn’t want to turn my back to the creature, so I walked backward, waving the flare, only occasionally turning to make sure I was headed in the right direction.

Except… I hit some thin ice, which cracked and plunged me into the frigid water below. I was instantly at risk for hypothermia (on a greater difficulty, it wouldn’t have been only a risk), but the salt in the wound was that the wolf opportunistically savaged me as soon as I was able to climb back out. That time, however, I survived by running carefully across the remaining ice to reach my goal, the forge barn.

What’s The Story, Morning Glory?

It’s OK to loot all these houses and shops because you’re all alone. It’s just you against the environment. If there’s an answer to why no one is there, it’s found in Story Mode, called Wintermute. In the two episodes that have been released, “Do Not Go Gentle” and “Luminance Fugue,” you play as Will, a bush pilot. You find out your plane crashed due to a massive electromagnetic pulse, accompanied by the strange behavior of electrical items when the Northern Lights are in the sky., and your goal, on top of survival, is finding your passenger, Astrid, your ex. Both characters are voiced by veteran actors Mark Meer and Jennifer Hale (also the voices of male and female Commander Shepard from the Mass Effect trilogy, another series of games I love.)

The third episode, “Crossroads Elegy,” follows Astrid’s adventures after the plane crash, and it will drop in less than two days, on 22 October 2019. I can’t wait to play it. The beauty of the game, the thought, and care that the developers have obviously put into balancing all the interconnected systems, and the talents of the writers and actors will make for compelling storytelling.

It might be difficult to tear myself away from struggling to survive in the sandbox, though. This time I’m playing on a harder mode—but not the hardest. Not yet.